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Savannah Elements :: Information :: News And Updates :: Elements
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 AuthorTopic: Elements (Read 263 times)
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 Elements
« Thread Started on Jun 10, 2006, 5:23am »

(After a character has reached eight years old, he or she has mastered his or her element, and won't learn anything more about it.)

Fire

One year old – Can make tiny spark appear from nowhere if they concentrate hard enough.
Two years old – Can make small flames can appear on the ground, but they don’t last long.
Three years old – Can start a small fire, and summon smoke to fill a small area.
Four years old – Can heat a solid object up to a high temperature, like rocks or boulders.
Five years old – Can now start a small blaze, and control the fire to make it stop and start wherever they want it too.
Six years old – Can walk through fire themselves without getting burned or hurt in any way.
Seven years old – Can set any object on fire just by concentrating, living animals included.
Eight years old – Can start a full-fledged inferno. Ask a member of staff before using this power.

Water

One year old – Can summon tiny droplets of water, which just hang in midair.
Two years old – Can make small pools of water appear on the ground, but they dry up pretty quickly.
Three years old – Can create larger pools of water, and can summon a small shower of rain.
Four years old – Can create balls of water from nothing, which can be thrown with their mind.
Five years old – Can make bigger orbs of water, and develop the ability to swim perfectly.
Six years old – Can breathe underwater for a short period of time.
Seven years old – Can breath underwater for as long as they want, and create large expanses of water from nothing.
Eight years old – Can summon a huge flood. Ask a member of staff before using this power.

Earth

One year old – Can move little pebbles around the floor.
Two years old – Can throw rocks around with their mind. But only small ones.
Three years old – Can shift the earth beneath them slightly to create holes and ditches.
Four years old – Can create hills and small ridges, and lift larger rocks.
Five years old – Can move large rocks and boulders with their minds, and mould them slightly into shapes.
Six years old – Can twist large boulders into any shape they want, and create huge holes in the ground.
Seven years old – Can create small tremors, and large rifts in the ground.
Eight years old – Can start an earthquake. Ask a member of staff before using this power.

Air

One year old – Can summon a tiny breeze
Two years old – Can start slightly larger breezes, enough to rustle the leaves on the trees.
Three years old – Can levitate off the ground for a few minutes.
Four years old – Can solidify small balls of air, and throw them with their minds.
Five years old – Can summon larger winds, enough to move other animals a few feet backwards.
Six years old – Can levitate for longer, and solidify large areas of air to create invisible walls.
Seven years old – Can almost fly. Levitate off the ground by a few feet, and move around in any direction, and can create winds enough to move the clouds in the sky.
Eight years old – Can blow over thunderstorms, and create winds enough to rip up the trees from the ground. Ask a member of staff before using this power.
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